/** * Copyright (c) 2007 Moses Gunesch * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package org.goasap.interfaces { /** * Makes any object compatible with GoEngine. * * @author Moses Gunesch */ public interface IUpdatable { /** * Perform updates on a pulse. * * @param currentTime A clock time that should be used instead of getTimer * in performing update calculations. (The value is usually * not more than a couple milliseconds different than getTimer * but using it tightly syncs all items in the timer group * and can make a perceptible difference.) */ function update (currentTime : Number) : void; /** * Defines the pulse on which update is called. * * @return A number of milliseconds for Timer-based updates or GoEngine.ENTER_FRAME (-1) * for updates synced to the Flash Player's framerate. */ function get pulseInterval() : int; } }